
Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2010.07.18 11:00:00 -
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Originally by: Janus Nightmare You do realize that neither Incarna nor Dust is going to affect how you play Eve unless you choose to let it. Nobody has yet stated that you must get out of your pod, physically walk around your ship, inspect it, and repair it yourself. You will never be forced to go out, strip down to your boxers, and dance on a pole in order to attract crew members. Nor is there any reason for you to get involved with PI unless you're an industrialist that really wants to get involved with it.
You also do realize that both Incarna and Dust, especially Dust, opens up CCP to entirely new types of players who may never leave the station/planet and thus will only impact your game with changes to the market (inevitable regardless of Dust or Incarna) but will provide CCP with more money to hire more devs, some of whom will be assigned to fixing bugs within Eve itself.
Incarna and Dust are both potentially large sources of revenue for CCP. Revenue that is needed to hire more devs, QA, designers, etc to both fix and expand Eve itself. How many subscribers does Eve have? 350K? Half a million? It sounds like a lot until you consider the cost of maintaining and continuously expanding a game like Eve. Not many MMO's of any flavor can last for long on such a small number of subscribers, yet CCP does exceptionally well, even hiring more developers as we speak. If you want fixes, then you have to let CCP find the resources to develop those fixes, and both Dust and Incarna are the path to finding those resources.
More money? Even more money? CCP has now 300+ employees, bought the WoD IP, replaced the servers in London and runs another Server together with another company in China. For what do they need more money? So far Eve-Online the Spaceship Game has paid for all of that.
All that will happen is the following: We get 3 expansions which focus heavily on Incarna, but fail to deliver more than the 'must haves', but we'll get told that the 'should haves' and 'can haves' will be delivered soon(TM) after. The backlog then will contain not only all the needed polishing/boosting/nerfing/fixing that's already in there.. no, it will contain the stuff from 3 more expansions. And what will CCP do? As always.. we'll chase the next thing: - planetary flight - system-wide asteroid belts - ship subsystem targetting - storefronts - comet mining - T3 frigs/BS/modules
Originally by: Janus Nightmare I have to say, I'm astounded that, with the generally high level of intelligence required to play this game, people can't seem to see that both Dust and Incarna are a long-term solution to keeping Eve alive and kicking for many years to come. Were I an investor, I'd see both Incarna and Dust as extremely positive portents for the future of both Eve and CCP. It's so odd that very few people see this, considering how much of the game is based around its market economy.
I'm not being a fanboi defender here, just pointing out that there are considerations to be made that require looking at the long-term outcome of CCP's current development plan.
I'm here since OCT/05.. I have seen several expansions come and go. But I won't ride on old farts here.. let's go back just 'till Tyrannis and the Planetary Interaction thingy. I recall that during our testing on Sisi of this feature that there will be a team working on it after release to add all the features which where promised to be 'must haves' and got axed, such as population control, polution of parts of the planet by your factories, trade on the planets - you know, the 'be the ruler, benevolent or tyrannical' thing. What does this team, assigned to PI actually do now? It's responsible for the LINK BETWEEN DUST AND PI. Ha!
So, I hope now you understand a bit from which angle we're going down here on CCP.
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